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Internet factors influencing generations Y and Z in Australia and Portugal: A practical study
Institution:1. Curtin University, Curtin Business School, School of Information Systems, GPO Box U1987, 6845 Perth, WA, Australia;2. Universidade Aberta (Portuguese Open University), Palacio Ceia, Rua da Escola Politecnica, n141-147, 1269-001 Lisbon, Portugal;1. Institute of Computing, Federal University of Amazonas –Av. Gen. Rodrigo Otávio, 3000, Manaus 69077-000, AM, Brazil;2. Neemu S/A, Av. Via Lactea, 1374, Manaus 69060-020, AM, Brazil;1. RMIT Department of Computer Science and NICTA, Australia;2. MedWhat.com and the University of Melbourne, Australia;1. National Computer Sciences Engineering School (ESI), BP 68M Oued Smar, 16270, Algiers Algeria;2. IRIT, University of Paul Sabatier, 118 Route de Narbonne, 31062 Toulouse, France
Abstract:This practical study aims to enrich the current literature by providing new practical evidence of the positive and negative influence factors of the Internet on generations (Gens) Y and Z in Australia and Portugal. The Internet has become a powerful force among these Gens in relation to communication, cooperation, collaboration and connection, but numerous problems from cognitive, social and physical developments' perspective are developed throughout the Internet usage. A quantitative approach was used to collect new, practical evidence from 180 Australian and 85 Portuguese respondents, with a total of 265 respondents completing an online survey. This study identifies new positive factors to the Internet usage, as problem-solving skills, proactive study, information gathering, and awareness globally and locally; communication and collaboration with their peers and family were improved and enhanced. Alternatively, this study identifies new negative factors as physical contact and physical activities were prevented, thinking, concentrating and memory skills were reduced, depressed and isolated, laziness having increased, nevertheless; the Internet encourages Gens Y and Z to play physical and virtual games (e.g. Wii). Finally, this study concluded that the Internet is becoming an essential part of the everyday routines and practices of Gens Y and Z.
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