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InfoSkills2Go: Using Badges and Gamification to Teach Information Literacy Skills and Concepts to College-Bound High School Students
Authors:John Laubersheimer  Dorothy Ryan  John Champaign
Institution:1. Instructional Services Librarian, University of Illinois—Springfield, Springfield, IL, USAjlaubersh@uis.edu;3. Instructional Services Librarian, University of Illinois—Springfield, Springfield, IL, USA;4. Independent Scholar of Computer Science, Springfield, IL, USA
Abstract:In an effort to improve the information literacy skills in high school students, a group of librarians created InfoSkills2Go, a Web-accessible series of tutorials, games, and assessments for students to learn and practice information literacy skills and concepts. The group added a gamification layer that awards points and badges to students for completing tasks. This article details the planning and construction of the Web site and makes recommendations for similar projects. A pilot study shows learning gains for some students who engaged with the Web site.
Keywords:gamification  badges  information literacy
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