游戏产业中的迭代开发 |
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引用本文: | 刘郑,宋伟宁. 游戏产业中的迭代开发[J]. 教育技术导刊, 2009, 0(1) |
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作者姓名: | 刘郑 宋伟宁 |
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作者单位: | 中国地质大学信息工程学院,湖北武汉430070 |
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摘 要: | 迭代开发是一个增量式的开发习惯,其不同于传统的软件开发流程。介绍了将迭代开发应用到游戏产业的策划和编程中,使两者能互相迭代交互,十分适合现在基于组件和面向对象设计的游戏软件,能在编码、任务安排和提交上明显地改善现有的制作流程。
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关 键 词: | 迭代开发 游戏产业 |
Iterative Development in Game Indusery |
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Abstract: | Iterative development is a habit of incremental development,different from the traditional software development process.This paper will be applied to the game industry to planning and programming,so that the two can co-iteration of the interactive,based on the components and object-oriented design of the game software,in the coding and tasks and arrangements for submission of the marked improvement in the existing production process. |
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Keywords: | Iterative development Game Industry |
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