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The impact of global and local context information on the processing of deceptive actions in game sports
Authors:Iris Güldenpenning  Mustafa Alhaj Ahmad Alaboud  Wilfried Kunde  Matthias Weigelt
Institution:1.Department of Sport & Health Sciences,University of Paderborn,Paderborn,Germany;2.Department of Psychology,Würzburg University,Würzburg,Germany
Abstract:In basketball, the defender’s reaction to a pass is slower and more error prone if the attacking player gazes into the opposite direction. This so-called head-fake effect might be modulated by context information, that is, the frequency and the sequence of head fakes occurring. Accordingly, the present study investigates the head-fake effect for different frequency proportions (20% vs. 50% vs. 80%). The results show that the head-fake effect decreases when the head fake occurs more often. Furthermore, a potential influence of previous fake experience (i.e., congruency-sequence effect) on the size of the head-fake effect was investigated. Importantly, previous fake experience did not cause the frequency-based modulation of the general size of the head-fake effect. These findings bare important implications for sports practice, especially when it comes to instructing players about the tactical use of deceptive actions.
Keywords:
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