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Web deployable anatomical simulations or “virtual reality learning objects” can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug‐ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android tablets. This article describes complementary methods for creating comparable, multiplatform VR learning objects in the new HTML5 standard format, circumventing platform‐specific limitations imposed by the QuickTime VR multimedia file format. Multiple types or “dimensions” of anatomical information can be embedded in such learning objects, supporting different kinds of online learning applications, including interactive atlases, examination questions, and complex, multi‐structure presentations. Such HTML5 VR learning objects are usable on new mobile devices that do not support QuickTime VR, as well as on personal computers. Furthermore, HTML5 VR learning objects can be embedded in “ebook” document files, supporting the development of new types of electronic textbooks on mobile devices that are increasingly popular and self‐adopted for mobile learning. Anat Sci Educ 6: 263–270. © 2012 American Association of Anatomists. 相似文献
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本文探讨了设计网络协作学习时虚拟学习环境的重要性,具体阐述了如何创设网络协作学习的虚拟学习环境.并且从三个方面提出了虚拟学习环境创设的原则。 相似文献
3.
CT检查技术常规实验教学由于设备价格昂贵、数目配置稀缺、占地面积大,且具有潜在的电离辐射损伤危害,实验教学开展难度大.作者团队采用虚拟仿真开展CT检查技术实验教学,通过对参与CT检查技术虚拟仿真实验学生的访谈及问卷进行分析,提出CT检查技术虚拟仿真实验教学存在问题,并针对存在问题进行整改.通过开展CT检查技术虚拟仿真实... 相似文献
4.
实践教学是高职教育的建设重点,而考核手段是其薄弱环节。为完善实践教学考核体系,充分利用现代教育技术手段,采用虚拟现实技术和互联网技术设计与开发实训在线考核系统,建立起具备实践性、综合性、公平性、共享性特征的实训在线考核系统,为实训考核提供一种新的辅助手段。 相似文献
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Vicky Vandenbossche Joris Van de Velde Stind Avet Wouter Willaert Stian Soltvedt Noeska Smit Emmanuel Audenaert 《Anatomical sciences education》2022,15(4):731-744
High-fidelity anatomical models can be produced with three-dimensional (3D) scanning techniques and as such be digitally preserved, archived, and subsequently rendered through various media. Here, a novel methodology—digital body preservation—is presented for combining and matching scan geometry with radiographic imaging. The technique encompasses joining layers of 3D surface scans in an anatomical correct spatial relationship. To do so, a computed tomography (CT) volume is used as template to join and merge different surface scan geometries by means of nonrigid registration into a single environment. In addition, the use and applicability of the generated 3D models in digital learning modalities is presented. Finally, as computational expense is usually the main bottleneck in extended 3D applications, the influence of mesh simplification in combination with texture mapping on the quality of 3D models was investigated. The physical fidelity of the simplified meshes was evaluated in relation to their resolution and with respect to key anatomical features. Large- and medium-scale features were well preserved despite extensive 3D mesh simplification. Subtle fine-scale features, particular in curved areas demonstrated the major limitation to extensive mesh size reduction. Depending on the local topography, workable mesh sizes ranging from 10% to 3% of the original size could be obtained, making them usable in various learning applications and environments. 相似文献